Configuration
Choose the current tier, target tier, and number of units.
Created by Raizer
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Choose the current tier, target tier, and number of units.
Exact upgrade recipe before expanding crafted materials into farmable resources.
Raw resources after expanding all crafted materials.
| Raw resource | Total |
|---|
Ordered by dependency — prerequisites come first.
| Order | Item to craft | Total |
|---|
Values shown for the selected augmentation only — use the Loadout Meter for full-loadout totals.
Add only the tiers you use. A new empty line appears automatically as your loadout grows.
Choose a laser model, tier, and quantity; the next empty line appears automatically.
Choose a shield model, tier, and quantity. Shield data is available up to SG-3 VII.
Hit damage range shows the core-based spread when relevant. DPS is calculated per ammunition type from the central value.
| Ammunition | Hit damage range | Estimated DPS |
|---|
| Shield total | Value |
|---|
Assumptions — base laser attack speed 0.5/s with no core; LWS-1 sets 0.8/s with ±10% spread; LWS-2 adds +25% laser damage, sets 1.25/s with ±8% spread; SM-1 adds +10% shield. Shield values currently top at SG-3 VII.
Choose what to farm, set the target amount, pick the DPS basis, ammunition and rockets, then compare the best NPC ranks and full kill requirements.
| NPC | Regular | Elite | Alpha |
|---|
| # | Rank | NPC | Reward / h | Find |
|---|
| NPC | Regular | Elite | Alpha |
|---|
Reward values (HNR, EXP, CR, VC) are shown with the correct reward bonuses applied: Anubis gives +50% to EXP/CR/VC, but not HNR, and Premium gives +100% to CR/VC. Use the Farm optimizer's reward-bonus toggles to see base or partial values.
| NPC | Rank | Map | HP | Shield | HNR | EXP | CR | VC | Find |
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| Augmentation | Tier | Value | Upgrade cost |
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| Output | Qty | Ingredients |
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Hourly online traffic for the community tools, with a 24-hour view for each tracked day.